Learning New Skills
Tuesday, March 23rd, 2010
I want to learn to play video games, because I think it will boost my brain in ways that I am excited about – and I think it will make me a better learning designer.
Video games change your brain in ways not directly addressed in the game. One of my favorite presentations, by Dr. Ralph Chatham talked about ways games change the brain. For instance, studies have shown that gamers perform some psychomotor tasks 10 times faster than non-gamers. Gamers can also track more variables in their head. One study showed that just 10 hours of playing Medal of Honor gave non-gamers measurable increases in those skills. Another study tried a similar approach on older persons. With 24 hours of playing an immersive video game them several cognitive advantages including increases in working memory and reasoning ability.
Add all this to the idea that learning new things in general is good for the brain, and I made the decision that it is time for me to learn to play video games. It’s been an interesting experience for me. First of all, let me say, that I never played immersive games as a kid. So when I sit down now to try and play the Avatar: The Last Airbender game, I quickly found myself stuck. When I mentioned this to a gamer friend of mine, he offered to ask his nephew, who’s beaten the game, how to get out of the first room. He also helpfully informed me that his nephew is six.
It’s an interesting process, watching myself learn something new. I’m heartened by the numbers in the studies above – if I was going after mastery, which Malcom Gladwell’s has famously declared takes 10,000 hours, I think I’d give up entirely. It’s alternately frustrating (when I fail at tasks I know a 6-year-old has mastered) and thrilling (when I more than double my initial score at a game in less than an hour). The games I’m playing (ok, so far it’s been Labyrinth on my new iPod Touch and wii Play– not exactly immersive yet) do a good job of finding that magic balance where I’m challenged but not overwhelmed.
And that’s the key factor, I think. Being able to find that balance where learners will continue to be challenged without being overwhelmed. I don’t know if finding that balance will actually be easier as I learn to game – but if nothing else, the improvement in my cognitive skills won’t hurt.


