5 Simple and Effective eLearning Interactions

5 Simple and Effective eLearning Interactions

Why invest in eLearning courses instead of “flat” media like powerpoints and webinars? The interactivity, of course. Besides the obvious benefits of reduced costs and a virtual training environment, eLearning allows learners to practice new skills and concepts safely through … Continue reading

Compliance and Safety Training: When You Have to Do It, Make it Memorable

Compliance and Safety Training: When You Have to Do It, Make it Memorable

What’s the risk of delivering the same old compliance training year after year? The main reason most organizations train for compliance is, well, to comply. They are mandated to deliver the training by law. Some would argue it is in … Continue reading

Karl Kapp, Sharon Boller Partner for Learning Game Design Workshop

Karl Kapp, Sharon Boller Partner for Learning Game Design Workshop

Learning and Development professionals have been hearing about learning games and game based learning over and over again for a few years now. Game based instructional techniques are growing in popularity, yet many instructional designers lack the skill set to design … Continue reading

Learning Trends, Technologies, and Opportunities – New White Paper by Sharon Boller

Click the image to download the white paper!

Sharon Boller, President of Bottom-Line Performance, has authored a new white paper: “Learning Trends, Technologies and Opportunities.” Using both quantitative research and anecdotal evidence from our work with Fortune 500 clients, Sharon uncovers both what the learning and development field … Continue reading

Help For the One Person Instructional Design Team

Help For the One Person Instructional Design Team

If you are a one person instructional design team, this post is for you. 2012 is almost over and now is the perfect time to gear up for next year’s eLearning projects. You probably already have some great ideas for … Continue reading

10,000 Hours to Mastery: The Gladwell Effect on Learning Design

10,000 Hours to Mastery: The Gladwell Effect on Learning Design

I just finished reading Malcom Gladwell’s latest book, Outliers. In one of its chapters, he explains the 10,000-hour rule. This rule states that people don’t become “masters” at complex things (programming, music, painting, free throws) until they have accrued 10,000-hours of … Continue reading