Learning and Development professionals have been hearing about learning games and game based learning over and over again for a few years now. Game based instructional techniques are growing in popularity, yet many instructional designers lack the skill set to design … Continue reading
This Week on #TalkTech: Microsoft Surface, iPad Mini, Play Testing Learning Games
#TalkTech is the “flipped” approach to Twitter chats. We publish all the topics a few hours before the chat so you can show up at 3 pm EST / 12 pm PST on Thursdays ready to discuss. We’re never at a … Continue reading
How We Externally Tested our Learning Game Design
For those of you who have been following our occasional case study on learning game design, the end is near. The finish line of game development on our game A Paycheck Away is so close I can symbolically touch it. By month’s … Continue reading
#G4C Part 4: How to Use Play Test Results to Improve Learning Game Design
We’ve made it to Part Four of our Games for Change blog series. In Part One, we gave some back story about our game, A Paycheck Away. In Part Two, we talked about our first game design workshop. Part Three was all about … Continue reading
Games For Change Part 2: How We Ran Our Learning Game Design Workshop
This marks part two of our Games for Change blog series. In part one, we gave some backstory about our game, A Paycheck Away. We are designing the game and playing it as an exhibition at the 2012 Spirit and … Continue reading
Seeking testers for a new learning game engine – Knowledge Guru™ A prize to the winner!
Knowledge Guru is a game engine we at Bottom-Line Performance have been developing for the past year. We’re chomping at the bit to release the game engine to people so they can create their own learning games…but we also want … Continue reading






