#BLPLearn is our way of saving all of the great content our team curates… and sharing it with the wider community. We’ll take the best articles shared by our Learning Services, Multimedia, and Product Development teams in their weekly meetings and include them in the weekly #BLPLearn blog. We’ll usually include some commentary from the original team member who found the article, too.
Our goal is to make the weekly #BLPLearn blog a dependable source for quality, curated L&D content. Check back every Thursday.
JOIN IN THE FUN
Rather than restricting the social media conversation to a 30 minute window, we’re inviting everyone inside and outside BLP to share interesting links, thoughts, and articles with the #BLPLearn hashtag on Twitter. We’ll check the feed once a week and include the best articles submitted via Twitter in the post, too.
THIS WEEK’S ARTICLES
Now that introductions are out of the way, let’s dive in to this week’s articles:
People don’t actually like creativity?
Submitted by: Jackie Crofts, Multimedia Developer
This is an article I read a while back that I thought was interesting about how we say we like creativity, but we actually don’t. What it’s really saying is that when we’re faced with straight creative thought it can be hard to accept if it’s not within certain boundaries. I think it kind of goes well with the link that Corey posted last week about games becoming weirder. When you hit the creative nail on the head, an audience can embrace it and really get behind it, but initially that sweet spot can be hard to find because a lot of different factors come into play for the creators. What are your guys’ thoughts?
To go along with my link, here’s a wonderful short little indie game called Martian Middle School Dance. It’s creative, strange, and silly but I think the charm of it makes it is what makes it so easy to accept. Enjoy!
Interactive Videos Galore
Submitted by: Kendell Lett, Senior Multimedia Developer
Seeing as how the intended purpose of this video seems to be to engage and get people to watch/stay, do you think that the interactions help its cause? Hurt? Make no difference? Did you watch all the way through? How many icons did you find?
Here’s another one that uses the same tactic – I’m not digging the music, so feel free to mute if it makes you happy. you’ll get the idea of this one in a few seconds, although I never really figured out “why” we were doing it.
This is yet another approach to an interactive video, in case anyone hasn’t seen it yet (view it from your laptop – I suggest Chrome) This is super cool and uses a program called Interlude. Thoughts?