2019 Learning Trends: Where We Are and Where We’re Headed

These days, it seems like everyone is waiting for the next big thing. There are plenty of hypotheses about what it will be: artificial intelligence, autonomous everything, virtual reality, etc. Keeping up with it all can feel exhausting.

In December 2018, we conducted our fifth annual Learning Trends Survey. We asked questions like these: what learning trends are you excited about for 2019 and beyond? Do you get input from their learners as part of the training design process? What about the development process?

In this webinar, we share our findings, provide our analysis of those findings, and offer five takeaways for 2019.

After viewing this webinar, you'll be able to:

Recognize the importance of getting input and feedback from your learners as part of the design and development processes.

Understand how various training methods might be used in the year ahead.

Identify emerging learning trends and how to incorporate them into your own solutions.

Apply practical solutions to common training challenges.


Sharon Boller is CEO and president of Bottom-Line Performance (BLP), a learning solutions firm she founded in 1995. Sharon has grown BLP from a single-woman sole proprietorship to a $4M+ company with 36 team members. Under her direction, BLP created the Knowledge Guru learning game platform, which has received numerous industry awards, including a Brandon Hall ‘Gold’ Award for best innovation in gaming and technology (2014). Sharon is a frequent speaker at industry conferences and co-teaches learning game design workshops with Karl Kapp for ATD and eLearning Guild events. Sharon and Karl’s new book, “Play to Learn: Everything You Need to Know About Designing Effective Learning Games,” was released in Spring 2017 by ATD Press. Sharon earned an MS in Instructional Systems Technology from Indiana University.

Steve Boller is the Director of Marketing and Business Development at Bottom-Line Performance. In this role, he helps organizations define the outcomes they need to drive from their workplace learning programs and determine the right mix of solutions to meet their needs. He authors BLP’s annual Learning Trends Report and has authored over 150 educational articles both online for eLearningIndustry.com and in print for the Life Science Trainer and Educator Network’s Focus on TrainingMagazine and ATD’s TD Magazine. Steve has delivered webinars for Chief Learning Officer Magazine and Training Magazine Network as well as presented at conferences such as ATD International, ATD TechKnowledge, Training Magazine, the LTEN Annual Conference and DevLearn. Steve is also the product owner of Knowledge Guru®, a game-based training reinforcement platform that has won five Brandon Hall Excellence Awards, including two “Gold” distinctions.

About Bottom-Line Performance

Since 1995, BLP has helped organizations create the right learning solution. Whether you have a complex problem to solve, product to launch, or process to implement, our in-house team partners with you every step of the way to design for your desired outcome and develop the right mix of tools: web and mobile apps, eLearning, serious games and gamification, video, and highly interactive instructor-led training to name a few. The end result? Award-winning solutions that solve problems, inspire people to act, and help people learn.

We are also the creators of Knowledge Guru®, a training reinforcement platform that uses adaptive learning, game-based learning, and microlearning to increase knowledge retention and improve performance.

Great instructional design is at the heart of what we do.